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Security controls bypass or absence - Emulator

Description

The application does not have a control that detects if it is being used in an emulator, allowing a wider surface for reverse engineering.

Impact

Apply reverse engineer to the application.

Recommendation

Implement recommended security controls for mobile applications.

Threat

Anonymous attacker from the Internet.

Expected Remediation Time

⌚ 120 minutes.

Score

Default score using CVSS 3.1. It may change depending on the context of the vulnerability.

Base

  • Attack vector: N
  • Attack complexity: L
  • Privileges required: N
  • User interaction: N
  • Scope: U
  • Confidentiality: L
  • Integrity: N
  • Availability: N

Temporal

  • Exploit code madurity: X
  • Remediation level: O
  • Report confidence: X

Result

  • Vector string: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:L/I:N/A:N/E:X/RL:O/RC:X
  • Score:
    • Base: 5.3
    • Temporal: 5.1
  • Severity:
    • Base: Medium
    • Temporal: Medium

Code Examples

Compliant code

The methods used to check if the app is being run on an emulator should be as strong as possible given current techiniques

private boolean isEmulator() {
return (Build.BRAND.startsWith("generic") && Build.DEVICE.startsWith("generic"))
|| Build.FINGERPRINT.startsWith("generic")
|| Build.FINGERPRINT.startsWith("unknown")
|| Build.HARDWARE.contains("goldfish")
|| Build.HARDWARE.contains("ranchu")
|| Build.MODEL.contains("google_sdk")
|| Build.MODEL.contains("Emulator")
|| Build.MODEL.contains("Android SDK built for x86")
|| Build.MANUFACTURER.contains("Genymotion")
|| Build.PRODUCT.contains("sdk_google")
|| Build.PRODUCT.contains("google_sdk")
|| Build.PRODUCT.contains("sdk")
|| Build.PRODUCT.contains("sdk_x86")
|| Build.PRODUCT.contains("sdk_gphone64_arm64")
|| Build.PRODUCT.contains("vbox86p")
|| Build.PRODUCT.contains("emulator")
|| Build.PRODUCT.contains("simulator");
}

Non compliant code

Source code does not sufficiently check if the app is being run on an emulator

private boolean isEmulator() {
return (Build.BRAND.startsWith("generic") && Build.DEVICE.startsWith("generic"))
}

Requirements